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 Post subject: Re: Agisoft PhotoScan
PostPosted: Tue May 28, 2013 8:25 am 
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Thanks. I shot a set of ringflash photos of the same subject... will post my research steps soon. Image quality first!


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 Post subject: Re: Agisoft PhotoScan
PostPosted: Tue May 28, 2013 8:52 am 
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kiesel wrote:
a light tent is perhaps the better choise for your object.


Light tent is what it sounds to be right? https://www.google.it/search?q=light+te ... cvFPaukgEg


Very good for little objects... I should study a big version for my pictures of a table... something like this http://www.exacme.com/index.php?main_pa ... age&pID=25

movable...


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 Post subject: Re: Agisoft PhotoScan
PostPosted: Tue May 28, 2013 12:06 pm 
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Posts: 87
sambo3D wrote:
kiesel wrote:
a light tent is perhaps the better choise for your object.


Light tent is what it sounds to be right? https://www.google.it/search?q=light+te ... cvFPaukgEg


Very good for little objects... I should study a big version for my pictures of a table... something like this http://www.exacme.com/index.php?main_pa ... age&pID=25

movable...

The first example of a small light tent looks like it would be very difficult to use. As you rotate the position of your camera, you would have to rotate the opening of the tent as well without moving the object. Then I don't know how you would handle the shots from above. Going to have to build myself a dedicated scanning studio one of these days.


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 Post subject: Re: Agisoft PhotoScan
PostPosted: Tue May 28, 2013 1:52 pm 
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Scantastic wrote:
Going to have to build myself a dedicated scanning studio one of these days.


Very interesting! I post here three details: geometry, mesh and textured images. I look at the geometry (generated at medium level) and I wonder: would high and ultra high be much better and ultra much better? by the way, this is a ringflash test. Great depth of field (it was f11) makes things much better, no defocusing. the problem are the shadows wich mix together on the textures. Plus, you have appropriate amount of light on the foreground wich fades out on the background. Basic concepts, I know :)


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 Post subject: Re: Agisoft PhotoScan
PostPosted: Tue May 28, 2013 4:39 pm 
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Joined: Mon Mar 25, 2013 5:55 pm
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Hi scantastic,

Quote:
the first example of a small light tent looks like it would be very difficult to use. As you rotate the position of your camera, you would have to rotate the opening of the tent as well without moving the object. Then I don't know how you would handle the shots from above. Going to have to build myself a dedicated scanning studio one of these days.


You have to move the object, not the camera -turntable solution, masking needed.

Regards,

Karsten


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 Post subject: Re: Agisoft PhotoScan
PostPosted: Tue May 28, 2013 5:28 pm 
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Joined: Mon Mar 25, 2013 7:05 pm
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That makes sense. :oops:


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 Post subject: Re: Agisoft PhotoScan
PostPosted: Thu May 30, 2013 5:43 pm 
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Hi,

I can honestly say, from a lot of Trial and error, that you can either:

move one camera around an object (big objects, buildings,...)

Attachment:
File comment: Chapel - one camera
mein3D-Photoscan sample-chapel.png.jpg
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Using a Multicamerasystem (for Portrait Shooting)

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File comment: Multikamerasystem - Photoscan
mein3D-Photoscan sample1.jpg
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Attachment:
File comment: Textured in Photoscan - Multicamerasystem
mein3D-Photoscan sample2.jpg
mein3D-Photoscan sample2.jpg [ 90.1 KiB | Viewed 16899 times ]


or use a turntable for smaller objects....

all methods are working with Photoscan, BUT the photo Quality (focused area, low ISO to avoid blur effects) has the biggest impact. Photoscan also loves "Stereo Pictures" (2 photos from a slightly different position) and textured objects (no tiny chess pattern, but any kind of structure.. a plane surface is no good at all)...

I will carry on with my Multicamerasystem (24 Canon 600D so far...) but there is still so much to learn and optimize...

Good luck... bye Andreas


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 Post subject: Re: Agisoft PhotoScan
PostPosted: Thu May 30, 2013 7:17 pm 
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Joined: Fri Mar 22, 2013 3:30 pm
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Location: Ausria
Your system seems to deliver very high detailed scans. How many polygons has the scan of the head in example 2. I am very impressed :)

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Bernhard
www.virtumake.com


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 Post subject: Re: Agisoft PhotoScan
PostPosted: Fri May 31, 2013 5:55 pm 
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Hi,

as there seems to be a huge interest in scanning people, here is a special paper by Agisoft for this:

http://downloads.agisoft.ru/pdf/Image%20Capture%20Tips%20-%20Full%20Body%20Capture.pdf

Regards,

Karsten


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 Post subject: Re: Agisoft PhotoScan
PostPosted: Mon Jun 03, 2013 7:04 pm 
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And a "low cost" variant for scanning people with 3 cameras, 3 flashes and a turntable by Mark Florquin:

http://www.markflorquin.be/blog/2013/01/full-body-scan-3d-photogrammetry-photoscan-nikon-rig-d80-d7000-d700/

Processing with Agisoft and postprocessing with Zbrush.

Regards,

Karsten


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