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how to close holes
http://www.diy3dscan.com/viewtopic.php?f=21&t=163
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Author:  sambo3D [ Wed Jul 17, 2013 10:34 am ]
Post subject:  how to close holes

Hi everyone. I explain you my problem. I am still trying to properly complete the line, from scan to print. I am stuck somewhere in the afterscanning process.

My setup:

Artec scanner, Artec studio, meshlab, no printer yet/any online printing service.

I have scanned a friend of mine. I did 15 pieces, aligned them together (quite struggling with 6Gb of Ram). I have fused them together and I have exported a mesh. Actually it's the whole body (except for the hairs which are not sensed by the scanner).

Meshlab stands in front of me. I have imported this mesh (120Mb mesh). It says Vertices: 3271773. Faces:6440161.

The thing is that my friend is dull of holes. It's like a sheet of aluminium around an object, it's a sheet actually, not a solid, and there are some holes here and there. See screenshot.

I can not print from here and I do not know exactly how to go on! I know a bit how to use Cinema 4d but I do not know how to handle sheets like this. I know how to work with solids. So, what do you suggest? Maybe I should have done something different previously? I should have exported a point cloud instead of a mesh?

Thanks for any suggestion you will give me.
A.

Attachments:
Screenshot---17_07_2013-,-12_28_01.jpg
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Screenshot---17_07_2013-,-12_26_48.jpg
Screenshot---17_07_2013-,-12_26_48.jpg [ 140.43 KiB | Viewed 6203 times ]

Author:  virtumake [ Wed Jul 17, 2013 8:27 pm ]
Post subject:  Re: how to close holes

You can do all necessary steps in Artec Studio. You should try to scan not just, for example, the face, but the whole head in one scan. In my case, I generally do 2 scans. One of the whole body and one of just the head. Then, I use the align tool in AS and fuse both scans to one single objects. Fianally, you can use the mesh simplification, to reduce the polygone count.

You can do all of this in AS.

Author:  sambo3D [ Mon Jul 22, 2013 3:58 pm ]
Post subject:  Re: how to close holes

That would be the best thing, to do the most in fewest attempts. The problem with this Artec scanner is that you can not keep them turned on for more than 30 sec. So, pieces after pieces.. Scanning a persone is a rather long procedure.

I would prefer 100 times using a kinect, as the amount of data recorded is less, so, no heat, but this Artec Software version only allows Artec scanners to play with. It's the 0.7 version.

Thanks

Author:  virtumake [ Mon Jul 22, 2013 8:54 pm ]
Post subject:  Re: how to close holes

Quote:
but this Artec Software version only allows Artec scanners to play with. It's the 0.7 version.


The latest Version of Artec Studio is 9.1 Have you tried to upgrade to 9.1? You can get the trail version for free and test it with your Artec Scanner. I think they improved the software a lot since version 0.7

Does your scanner interrupt the scanning process due to overheated image processor?

Author:  sambo3D [ Thu Nov 14, 2013 10:30 pm ]
Post subject:  Re: how to close holes

Yes it does Bern.. It's written on the bottom of the scanner. Usage/resting time: 3/7. It seems like I can use it for 3 minutes and then I have to stop it.... I am wondering wether is a software or an -hardware problem. I am also wondering wether the EVA has the same limit. I saw you trying one, what can you say?

Author:  virtumake [ Fri Nov 15, 2013 8:12 pm ]
Post subject:  Re: how to close holes

I have never experienced such an issue with Spider or Eva. However, My longest scanning process was about 5 Minutes ;)

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